Returning from his more general introduction to the theme of this episode, Woodward notes that the ACW is 'hugely popular with wargamers. And the most famous battle of that time is probably Gettysburg, which was, in fact, the turning point...'
EW: 'A few years ago I made a film [Callan] in which I had to play a wargame, and Peter Gilder built the terrain for Gettysburg, for that film. After the production I bought it... You'll see it in a moment. I thought at the time it was rather special, and I think you'll agree with me.'
Well yes, I'm sure we're all bound to agree, Gilder's troops and terrain are truly magnificent. And Woodward has finally answered conclusively the question of whether wargaming is a subject dear to his heart, or merely something he was hired to present as a 'famous face'. Quite clearly he bought the Gettysbury set-up (I read somewhere that Woodward wanted the whole lot, but Gilder wouldn't sell the figures, so Ed' only got the terrain ) because he loved it.
Woodward then gives a synopsis of the forthcoming scenario, in which he mentions that oft-cited and now semi-legendary bit of historical trivia, about how the the first of the Rebs to reach Gettysburg were in search of shoes! His summary comes to a close with Pickett's charge: '... they were massacred. The human toll was so great that the South never recovered... the Confederacy was doomed.'
Next he introduces the players: Griffith is a senior lecturer at Sandhurst, where he was a developer of the wargaming used as part of the training of officers (can anyone tell me: was wargaming an official or unofficial part of the curriculum at Sandhurst?), and was a consultant for the series. Turning to Gilder, who we've already met in the Edgehill episode, Woodward drily notes: 'This time he's given himself a crafty advantage: they're his toys, his terrain, and he wrote the rules.'
This obviously simplifies things considerably, which is eminently sensible. In a similar vein, no mention is made, as it is in the Gettysburg movie, of any Confederates ideas about turning the right flank. Consequently the tabletop version, as presented here, starts with Gettysburg in the north, and ends with Little Round Top in the south, with the two armies facing each other in simple linear formation, Johnny Reb, emerging from a line of woods, to attack the Yankee line ensconced on the heights.
The two PGs - PG = Peter Gilder, DrPG = Paddy Griffith - immediately settle into the gentle competitive bantering typical of a wargame table:
PG: 'Sensible, sensible... (Gen. Meade, the figure of whom Griffith is moving rearwards) going back to write the historic orders to retreat.'
DrPG: 'Well, we keep them up our sleeves, in case we need them later. But I don't anticipate that just at the moment.'
In the mid-episode interludicule  we get to gawp at Gilder's gorgeous Gettysburg terrain and his adorable ACW armies. You can see why Woodward wanted to buy the lot after the making of Callan.
At the mid point things look good for Gilder, especially in the Gettysburg/Cemetry Hill area at the top of the table, where Griffiths' cavalry are in rout.
DrPG: 'I think I would change the history books, and have Gen. Meade making a counter-attack.'
PG: 'You would, wouldn't you! It comes out on a wargames table, the true nature of a man.'
More troop and terrain eye-candy is paraded before the camera, backed by 'Battle Hymn of the Republic' and suitable sound-effects, before Woodward delivers his final summing up.
I can see why they saved the Gettysburg episode till last: it's probably the best in both visual and dramatic respects. Consequently I've used more stills from this episode than any other. Above are two of the less dramatic stills, visually speaking. But, despite the inanity of looking at dice rolls on TV, it was a dice throw upon which this game hinged: with one volley the tide of the battle turned, as Stonewall's Brigade found their graves upon Cemetery hill.
Edward Woodward was a canny choice of presenter, as he had the skills to deliver the content, and the passion for the subject that ensures that it is exciting. In tribute to this, I'll let him close the fourth and final post in which I cover the actual surviving episodes.
EW: 'That was a near thing. But it was a well fought game. And it was interesting, because Peter and Paddy had never played each other before. Up till now we've seen wargamers who face each other across the table regularly, and over the years they get a pretty good idea of the tactical thinking they're up against.
But neither Paddy nor Peter had that help. And so they had to rely on their considerable knowledge of both history and wargaming.
And that is what it's all about. Given a set of rules, and the toys, anyone can start to wargame. To get the most out of it, you've got to love the history and want to know more.
We've only given you a keyhole view on what is becoming the fastest growing hobby in the world. It's not expensive, and it's very rewarding. And it's great fun. So you try. I hope to see you soon. Goodbye!'
 I can't recall where I read that. Nor can I remember where I read that, in fact, Gilder sold the Gettysburg terrain three times! How? Apparently he was given it back, twice!
 Blackadder, Ink & Incapability.